Junior Member
As the whole point of this level is that it's a decorated Stereo Madness, I won't comment on the gameplay.
The visuals, though, are simply god-tier. I don't understand how so many people can have so much hatred for this visual masterpiece, especially considering it was made by ONE dude. While Bli's deco style never appealed to me that much, I can't deny that Rage Quit is one of the best-looking levels in GD. It doesn't push the editor to its ABSOLUTE limit, but it shows off how creative and crazy people can be with the editor, and I appreciate that about this level.
Probably one of the most boring levels I've ever played. Many parts, ESPECIALLY the ending, just drag out for no reason, mostly in terms of the visuals. The deco as a whole is extremely basic. Most of the blocks have very basic designs and little to no details, all throughout the level. Though each part is decorated differently, some styles go on for WAY longer than they should, causing them to wear out their welcome. I have no clue why this level is epic.
I don't have much else to say about this level, it's just not interesting and highly overrated. At least the gameplay isn't the worst thing in the world.
As iconic as it is, I'm just not a fan of this level. The gameplay is just... awful. It took me way longer than it probably should have to beat this level because of stuff like inverted slopes in wave parts, and there's a UFO part early on in the level that has a rather inconsistent click pattern.
As for the deco, I don't have much to say about it. While some art was definitely good for the time, the quality of the deco is rather inconsistent. Some parts have blocks that are filled with only one object, leaving them almost completely undecorated. It still holds up decently, with today's standards I would personally give it a star rate.
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sorry about this gang