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OFFLINE Last seen
2 months ago
Time spent online:
13 hours, 4 minutes

Filters

Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

It's a classic from 1.9 but I think it still holds up decently today. The gameplay is of the type that could only ever have been concocted in 1.9, but it's still mostly pretty fun, except for the dual which barely works and kinda feels like random chance if you get through it or not. The deco varies a lot between parts but it remains really good for 1.9 throughout the whole level.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Pretty cool 1.9 level, the deco is pretty standard for the time but I think it's aged pretty well, and the gameplay, outside of a couple mirror portal transitions is also really fun.

5/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY

1.4 (?) level with some cool theming for the time. There's a ship part with structures that look kinda like rockets, and later in the level there's another ship part with spike and saw clusters that kinda resemble stars. In between these parts though are some parts with just standard decoration for the time, but I still think the even basic attempt at theming was cool for the time. As for the gameplay it's what you would expect for a level this old, there's not really much to say about it.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Silhouette travel is an over 8 minute long travel level, where the gimmick is that the block designs are all completely black, with only the background changing colours. I think the level does a good job with this concept, there are lots of interesting ideas in the level and it doesn't get boring even over the whole eight minutes. The gameplay is also pretty good, it starts of pretty easy but suddenly gets alot harder from around the 70% mark onwards, where there is a bossfight of sorts, though it's really just some monster looking creature chasing you from the left side of the screen, you don't interact with it at all.

I could see some people think that the difficulty increasing pretty drastically over 6 minutes into a level is a bad thing, but for me it made the ending really tense and exciting. Maybe I would see it differently if I hadn't fluked it.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

For a level that came out on like day 3 of 2.0 this has actually aged really well. The decoration is nothing groundbreaking but I think it looks decent throughout the level, and the part with the burning city I think was a cool idea. The gameplay is also pretty decent, moving objects are used pretty sparingly with the exception of one ship part.

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sorry about this gang