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Junior Member

OFFLINE Last seen
yesterday
Time spent online:
16 hours, 2 minutes

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Difficulty
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Overall
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Visuals
010
Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

What keeps this from being perfect is the insane amount of completely unnecessary jump indicators, some of which look like spikes??? What was bro thinking. That and one instance of foreground objects. The deco itself is really good though.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Really good themed level with a whole bunch of creative ideas on display all throughout, and the first level to ever pull off a good bossfight in GD on top of that. I love the setpieces and locations you get to discover, and the way the level keeps teasing the titular serpent before you get to fight it is just great and builds a real sense of anticipation. Awesome

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sorry about this gang