Junior Member
What keeps this from being perfect is the insane amount of completely unnecessary jump indicators, some of which look like spikes??? What was bro thinking. That and one instance of foreground objects. The deco itself is really good though.
Really good themed level with a whole bunch of creative ideas on display all throughout, and the first level to ever pull off a good bossfight in GD on top of that. I love the setpieces and locations you get to discover, and the way the level keeps teasing the titular serpent before you get to fight it is just great and builds a real sense of anticipation. Awesome
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sorry about this gang