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Junior Member

OFFLINE Last seen
1 hour ago
Time spent online:
23 hours, 12 minutes

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Difficulty
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Overall
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Visuals
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Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

I don't like the first drop - UFO gp

-/100
DIFFICULTY
7/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

Why wouldn't you want a game aimed at children to have levels with a childish tone? And do you know how many adults make art with this aesthetic? Not to be confused with subjectivity.

The gp is weird sometimes and the progressionn would be better, but a good goob at least

-/100
DIFFICULTY
7/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

My problem is doesnt feel a space level, yeah i know is a space sanctusry but i think more ways to represent this better, enjoyable at least

-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

The biggest problem here is the song representación, not the worst but feels weird and sometimes in a Bad way, but the deco is wonderful and the gp is good

-/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

Visually stunning and original Deco but the gp isnt enjoyable at all, the last part is My fav

-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
3/10
GAMEPLAY
-/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

I don't want to sound heavy, but there really isn't much interesting about this level, other than that it's well polished, the GP isn't that great either, I'm surprised it reached such a high position.

-/100
DIFFICULTY
5/10
OVERALL
10/10
VISUALS
4/10
GAMEPLAY

Here I will explain why I love this level without anyone coming up with the what's-its-name insecurity theory, I love this level because it reminds me of the aesthetics of Japanese games like bullet hell, with 3D backgrounds from the old era, I love every part although the predrop robot part not so much, wow I don't even want to write a review, yes the change at the end is very abrupt and the gp is somewhat condescending, but I still love it

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

This level is like, is life

-/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

You could genuinely tell that there was more work done here in terms of concept, it doesn't seem very deep either but at least here they tried hard to be more consistent, the first half is very well executed (and the intro is fascinating and the drop transition is one of the best of 2.2 in My opinion), but then you can tell that they did it in a hurry (and with good reason, as one of the duo who made the level explains) and that is felt a lot, a somewhat disappointing reiteration that exhausts something quickly, I'm not saying that reiterating is bad but here it is noticeable as a last minute resource, also I'm getting tired of the tendency of levels related to bli to show so much in so little in such a brilliant way in a bad way, one thing is to show a lot very quickly and another is to do it but with a thousand effects in your face and with animations that you can only appreciate if you put it in slow motion, as a last resort, despite this level not having fascinated me, I recognize that it is a good step for what I will deliver in the future.

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sorry about this gang