Junior Member
Skeletal Shenanigans on its own is an amazing level to watch due to its amazing art style, but also very satisfying to play if you ignore the boss.
Truly, the boss battle is my only problem with this level. Everything else is outstanding visually, but I can't say it is groundbreaking or unique. I am sure if it wasn't made for a contest where you had to try and replicate someone's style it could have benefited from that. Nonetheless, it is still breathtaking and gives you that video game-esque feel (especially with the lively animations.)
As for the boss section of the level, I love the direction they took but unfortunately I think it is executed a bit poorly. The fireballs almost seem RNG based, and I have caught myself getting trapped because of how little reaction time we are given. The other attacks are also all the same, only being different visually, I would have loved it if they were more diverse.
In conclusion, this is a solid level that uses keyframes to its advantage. I think many others should be using them as-well.
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sorry about this gang