Junior Member
Sanctuary of Light is the third level of the Crystal Gauntlet located between crystal fusion and Prismarine
The deco is really good although i think the ufo doesn't look that good and the deco could use a bit more movement/effect overall
The gameplay is pretty nice but the robot has some awkward timings and the bossfight is a mystery to me , you have to get out of the way of its first attack which makes sense but why do you have stay into its last attack which exactly the same as the first ?!
Other than that it's a solid level
Apparently Dead Device is one of the lowest rated levels in Hyperbolus but i honestly don't see why ?
This level is what Rage Quit should have been , the visuals are just as impressive as Rage Quit but this time , the gameplay follows ! If you remember correctly , i disqualified Rage Quit because the gameplay was a 0/10 which is a fatal mistake for me , however this time , i actually quite enjoyed beating Dead Device , it's not the best gameplay in the world but it's enjoyable !
That's a good level !
Note : i swear i'm not one of those WKGames type of accounts who gives good scores to the lowest rated levels , i just enjoyed this one , don't cancel me for it please
Sidstorm is a level by AleXins that has two sideways part
The deco is another AleXins masterclass
The gameplay is divided into 4 sections :
1) a pretty basic beginning , not to much to say about it , it's there and it works
2) a ship and ufo part , probably the best part visually but gets quite boring over time
3) a sideways cube , surprisingly fun . Yes you read that right , AleXins made a fun sideways part ! Probably his most insane achievement !
4) a sideways wave which completely ruins the level ! It's confusing as hell ! The last click is even made weirder by the camera movement , seriously this part is a choke point at the end of it !
I would have given this level 4/10 in gameplay but i appreciate AleXins's effort in terms of indication in the last wave and now that i'm thinking about it , it was probably a skill issue on my side . Difficulty , visuals and overall scores are definitive but i'll maybe change the gameplay score when i'll try to re-beat it on my alt
Update : i re-beat it on my alt and it was mostly a skill issue from me but the final wave is still a bit confusing so i increased the gameplay score by 1 ( 6/10 --> 7/10 )
Manta ray is a newly realised level by ApplePie123eat who made a thread about it , which is why i'm here
The gameplay is really good , practice mode is highly recommended but once you learned it , it's very fun ! My only complain is the beginning which is a bit weird
The deco is also pretty nice although it's quite repeated but i think it's rate worthy !
In conclusion , it's a good that i think could definitely get rated
lucid dream is a very popular easy rated level by Dverry
The visuals are amazing for 1.9 , it's really impressive !
The gameplay is fine , the cubes are a bit boring but the other gamemodes are quite fun !
Really good level
Here i am , 50 reviews ! To celebrate this milestone i decided to review my latest demon completion , my 114th , Shock Therapy by Edooox !
The has amazing gameplay , probably one of the best i ever played so far , visuals are ok , nothing to special .
There are some weird imputs but it's a really good level overall !
Happy 50th review to me and happy birthday GD 🥳
The Towerverse is the first mythic level in GD history as well as my new hardest platformer ^^
The level is stunning visually , has awesome songs/sfx and an interesting lore
For the gameplay tho , i have more to say : i first thought it would be medium demon difficulty since the beginning is more of an endurance thing until i stepped into " the montain tower " where almost all of the difficulty is located . This section creates an imbalance overall and it's abysmal to play ! It's filled with alien gimmicky jumps , just why ?! And also , the underground section is a joke !
Other than that it's really good . I'm so happy to have beaten it and i recommend everyone to try it !
BP Night RMK is , as the name implies , a remake of BP Night by Ra7
The level nerfs the gameplay to make it an 8* and it's pretty well done , the deco is not the most ground breaking thing in the world but it's very good !
It's a really good remake that fixes pretty much all the problems of the original ( look at my BP Night review for more info ) . My only complain is the nerfs , just why ?! I want a demon BP Night remake so bad
High Rebound is one of the easiest demon in the game , i already reviewed two free demons , phjork and STARPUNK , and for both of them i came to the conclusion that they were more than free demons , is this the case with High Rebound ? Let's find out !
The level has AMAZING flowy gameplay , probably the best i ever seen in a demon !
However the deco is simple , too simple for me , it's good ! But simple ... Special mention to the custom orbs and portals that makes the level impossible to read ! However it doesn't bring the note down since Howler had the brain to provide a toggle orb to turn them off ( thank god ) !
The song is ... Uhh ... It's there i guess
In conclusion : High Rebound is a really good level and more than a free demon but not in the same effect than phjork or STARPUNK
Steel Salvation is a really innovative level : In this level , when you click , your icon doesn't move but obstacles does ! It's a really cool gimmick however it gets really boring fairly quickly ( hence the 7/10 )
The rest is typical AleXins stuff : simple yet pretty deco and awesome song , although i find the deco i bit worse than his other levels
Although not the best , it's a solid level , AleXins did a nice job once again !
Finally , this is another rare case of an overrated non-demon ( let's call those OND ) since the level is rated 6* but it's closer to 3 !
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sorry about this gang