Junior Member
Chase is a 2.0 level popularized by Partition
The deco is quite good for its time ( unless you have LDM on ) although far from being the best
The gameplay however doesn't follow , the first three gamemodes are fine but the ball is a total joke and the wave is quite repetitive
Just like the creator says at the beginning , play his other levels instead
PeteX is a 1.6 level popularized by AngelEffect during his old levels saga
The deco is AWEFUL even for 1.6 how the f did Rob thought this was rate worthy ?!
The gameplay on the other hand is pretty good but off course there's some blind parts ( i mean it's an old level what did you expect ) and the stair case near the beginning doesn't work quite well but other than that the gameplay is fine
It really is a shame that the deco drags the overall score this far down , and even there i'm being nice because usually i make the overall score by taking the median score between gameplay and visuals however that would mean the level would have gotten a 4/10 but i don't want to give an actually fun level a rating under average
Sanctuary of Light is the third level of the Crystal Gauntlet located between crystal fusion and Prismarine
The deco is really good although i think the ufo doesn't look that good and the deco could use a bit more movement/effect overall
The gameplay is pretty nice but the robot has some awkward timings and the bossfight is a mystery to me , you have to get out of the way of its first attack which makes sense but why do you have stay into its last attack which exactly the same as the first ?!
Other than that it's a solid level
Dreamer by FunnyGame is a pretty popular 1.9 level as well as one the highest rated level of Hyperbolus
The deco are amazing for it's time , it's really impressive
The gameplay is also very fun , i only have 3 complains :
1) the beginning is a bit boring
2) having the asymmetrical dual shifted to the player colours is a good idea but having the indicators as well is just a recipe for confusion , it's such an easy thing to fix , just put the indicators on a different colour !
3) the last wave's hitboxes are a bit weird
Other than that it's a really good level !
Electrodynamix is the official level of 1.7
For it's time , the deco is amazing and teaches really well how to create in that update so the level does its job
The gameplay is very fun although i find the ending quite off , the last cube just shouldn't be there and the last ship doesn't work as nicely as its predecessors
Overall it's a really good level !
Also quick side note : can someone please explain to me why this level has a lower rating than the one on RobsVault ? They're literally the same !
Apparently Dead Device is one of the lowest rated levels in Hyperbolus but i honestly don't see why ?
This level is what Rage Quit should have been , the visuals are just as impressive as Rage Quit but this time , the gameplay follows ! If you remember correctly , i disqualified Rage Quit because the gameplay was a 0/10 which is a fatal mistake for me , however this time , i actually quite enjoyed beating Dead Device , it's not the best gameplay in the world but it's enjoyable !
That's a good level !
Note : i swear i'm not one of those WKGames type of accounts who gives good scores to the lowest rated levels , i just enjoyed this one , don't cancel me for it please
stereo madness v4 is know on Hyperbolus for being a god aweful level and i won't disagree with that !
The deco is ugly as hell , honestly i've seen recent tab levels prettier than this ! Not to mention the background flashbang with lasts all the way through , does Cody have something against epileptic players ? ( Yes this level is made by Cody )
The gameplay really doesn't had anything to Stereo Madness which is a shame considering it's supposed to be a v4 ( whatever that means ) but i'm not giving it a score lower than 2 because I've seen worse , a lot worse
Shrimp is the fourth level of the Poison Gauntlet located between Ground Zero and Generation Retro , apparently , people seem to not like it but i think it's not that bad !
The deco is uhhh ... I don't know how to describe it other than saying it's a 5/10 , it's rate worthy ( for early 2.1 ) but it's not good or bad , it's ok
In terms of gameplay , the pre-drop is quite boring but the rest is fine , it's not the greatest thing in the world but it's fine
It's an ok OND level ( rated 6* but feels closer to 4 )
Special mention to the song which is really good
Sidstorm is a level by AleXins that has two sideways part
The deco is another AleXins masterclass
The gameplay is divided into 4 sections :
1) a pretty basic beginning , not to much to say about it , it's there and it works
2) a ship and ufo part , probably the best part visually but gets quite boring over time
3) a sideways cube , surprisingly fun . Yes you read that right , AleXins made a fun sideways part ! Probably his most insane achievement !
4) a sideways wave which completely ruins the level ! It's confusing as hell ! The last click is even made weirder by the camera movement , seriously this part is a choke point at the end of it !
I would have given this level 4/10 in gameplay but i appreciate AleXins's effort in terms of indication in the last wave and now that i'm thinking about it , it was probably a skill issue on my side . Difficulty , visuals and overall scores are definitive but i'll maybe change the gameplay score when i'll try to re-beat it on my alt
Update : i re-beat it on my alt and it was mostly a skill issue from me but the final wave is still a bit confusing so i increased the gameplay score by 1 ( 6/10 --> 7/10 )
Manta ray is a newly realised level by ApplePie123eat who made a thread about it , which is why i'm here
The gameplay is really good , practice mode is highly recommended but once you learned it , it's very fun ! My only complain is the beginning which is a bit weird
The deco is also pretty nice although it's quite repeated but i think it's rate worthy !
In conclusion , it's a good that i think could definitely get rated
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sorry about this gang