R3XX3R's flavor of neodesign has always leaned towards the mechanical, so it's neat to see it applied to a forest theme, with quite interesting results. It's not organic whatsoever, but it doesn't need to be, and in fact, it would be much worse if it were. While the beginning is clearly inspired by levels such as Forest Temple, it finds its own identity in the latter half, constituting a fun mix of nature and geometry.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang