Severely uninteresting, another level that I just don't understand why it was made, it's not even that it's an overly bad level (even though some of the gameplay is a bit rough at times) it's that I feel 0 insensitive to play it at all, but again I guess it's not atrocious just at least make it interesting.
I have been called a burger for not liking ONE cherryteam level. Crazy news: I don't hate them! This level kind of slaps, that sync is just so satisying. The visuals aren't that interesting, but that doesn't matter that much when you're just appreciating those clicks sync beautifully to the song.
The best cherryteam level.
heartbreaking: the worst creating team you know makes a great level
Lately I have been reviewing the most recent extreme demons that got rate, thanks to this I have been able to know “Sevvend Clubstep” one of the most recent projects of cherryteam. Hosted by the moderator iMinAY, being this his second project hosted in this team.
Moving on to the level, I must say that in general I really like the style of this type of cherryteam levels, glow designs, somewhat hectic environment and many effects, in this case, this level uses a warmer color palette, if we compare it with a previous project hosted by MinAY called “0 techno”, it is completely opposite in terms of colors, however the style of decoration becomes quite similar if we compare these 2 levels.
Being this level a fairly large collaboration, it becomes evident that the level presents a lack of cohesion at certain points, I can notice that some parts have much more potential than some others, also I realize that the intensity and progression of this level could have been better executed, for example, the use of shaders to be so constant and little variable (plus the shaders are too intense) make the small visual effects support look repetitive, giving a feeling of little variability throughout the level.
As for gameplay, in general I feel that the difficulty is too forced, I feel as if the original gameplay has been buffed many times to get a level that can reach a high position in the current demonlist. However, I have to praise that cherry gameplay is always to my liking (at least visually speaking) as these are more flowy and not very linear, which is a very positive point if we take into account that some demons have a rather boring and bland gameplay.
This level uses different gimmicks to give a rich visual experience to the player, as I could notice in the ship and wave parts (which are the most iconic btw). Something that I can add as an improvement, would be the visibility of the gameplay, because the visual effects tend to hinder the layout, which makes it quite uncomfortable in some parts, for example, some structures use a fade in effect, appearing very suddenly, giving little reaction time to the player (although I must admit that this kind of things are not a big problem in demons levels, as they tend to be practiced first due to its high difficulty).
Overall “Sevvend Clubstep” is a pretty interesting and eye-catching level, with very vibrant effects and a pretty good use of colors. This level is not one of the best projects of cherryteam, but it is not far behind, at least for me, since this type of glow levels are one of my favorites.
It's kinda just there. I guess I just don't like the colours? Because this doesn't do anything terrible really
what the fuck does this have to do with clubstep
also fenniko’s review is objectively bullshit
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sorry about this gang