BWOMP
With one simple sound effect, Waterflame immediately made the most recognizable GD song since Stereo Madness
This level is an absolute banger - easily the most variety of gameplay of any RobTop level up to this point, eclipsing even the demon level Clubstep.
For starters, it introduces arguably the best game mode - the wave. This game mode is simple to learn but impossible to master, and it’s no coincidence both the hardest Pointercrate levels and the hardest challenge levels feature lots of wave gameplay.
Blast Processing gives the player lots of time to react to the wave game mode both in the first wave and the dual wave part.
In between these new gameplay parts, RobTop spices things up with lots of other unique gameplay, featuring lots of sloped corridors and unique obstacles. The second coin with the UFO going through the Clubstep monster is extremely unique UFO gameplay - it looks much harder than it really is.
My one problem with this level is the ending - the final cube features lots of fake block decoration which can be tricky for beginners. That being said, experienced players can easily tell the difference between the real blocks and fake blocks, making this part free on rebeats.
The fact that Random Processing, a carbon copy of this level that just randomizes the portals, has become one of the most popular 2.2 RNG challenges is a testament to the incredible variety this level has.
Overall, this is a fan favorite for good reasons, Blast Processing is a banger
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sorry about this gang