Amazing deco and storytelling ruined by terrible unbalanced gameplay. Dual is way too hard for the end of the level and the predrop and after drop are snooze fests. overall, I hate the gameplay but the story telling and deco are revolutionary for the time.
I 100% understand people's love for this level, it's another one that's just not for me really, I struggle to enjoy a lot of krmal's gameplay sometimes and sometimes this isn't an exception, the main credit I can give to falling up is the atmosphere it brings as I think he did a good job on that, but again it's just not my kinda level.
this, is krmal's masterpiece. this is how you create a narrative in a gd level. no cutscenes, no writings. even without the decorations, you could still be able to understand the narrative of the level thanks to how the gameplay is structured. one of the greatest levels of all time.
This level is great but I think this is more than just "a gd level". It feels like it's telling some sort of story with the level progression. I love this level and I wish there were more of its kind
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sorry about this gang