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Difficulty-/100
Overall7.39/10
Gameplay7.80/10
Visuals8.83/10

Reviews

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last week
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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2 months ago
27/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

(Completed in 8/19/25)

Oh boy. I want you all the take your time reading this because this is gonna be a long one...

After playing so many terrible levels on the GDDP Bronze Tier, I thought it'd be perfect for this one to be the last one to beat, as I've always been pretty distant from it for how much it scared me. And yes this is coming from a player who's beaten both WELL RESTED and commatose. Much like those two levels, Biru is solely focused on nerve control for long the level is and how it progressively gets more nerving on that, and JonathanGD's levels in particular are quite notorious for having chokeable endings, though this is one of the lesser levels for that. I still needed to wait for the perfect opportunity to face it, and so I finally had to get my hands on it here.

As for the level in itself, it's still quite decent even for its time. It's not the most innovative with progression as it's quite similar to your typical travel level, but the level does a nice job with building up its parts and having a calming atmosphere is the more slower parts. A lot of it is very sight-readable and easy, however by playing it you can feel that it is also a tad unbalanced, and that's most noticeable around the level's ending.

The dual, the last ship and wave, and even the robot are not bad by themselves, but compared to being ever so slightly difficult than anything else, they are much scarier to handle. I even felt very unconfident on beating the level when I first started doing runs, and not being able to do either the dual or the last ship made me more demoralize if I could even beat it. The dual also has like a few jank moments around 78-81%, and the spider was oddly bugging out when I was trying to do run where only one spider was functioning to my clicks. It looked to me that I wasn't gonna get the best experience playing it from 0%.

And by how the lord works in mysterious ways, I locked in so much on the 15 minutes I spent on the level and managed to fluke it from 53%! This is just as huge a fluke for me than my 64% fluke on InsanitY, another super long level. I really thought I'd be dying at least 3-4 times at the last ship because it felt like the most annoying part to learn for an anti-ship player like me, and even the wave after that was just as shocking. So whether I'd end up hating the level for being unlucky with it like what happened to Melodic Travel, this feels like a big achievement to me because I am very awful with nerve control.

With that, I have all demons in the GDDP Bronze tier beaten, and ending it with one of the biggest flukes I've ever pulled was earned for how much torment I went with those previous levels. If I were to recommend this one, it's gonna be varied whether you're gonna like it fine or absolutely hate it. For me, it's a good level, but far from my favorite or by JonathanGD standards.

Total Attempts: 442

avatar
2 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Balancing is kinda wack imo, but I really do enjoy Biru still. It has an incredibly beautiful ambiance despite making use of only one singular color, and the atmosphere is complimented really well with its song and decoration.

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All19
Reviews Only7
Ratings Only12
ID
47611766
TitleBiru
CreatorJonathanGD

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