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Difficulty-/100
Overall7.50/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
descending
avatar
2 weeks ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I'm going to give this a 10/10 because of how well the second half is executed after the song, the middle part with the guitar oh my god it's perfect. Gameplay is really really fun as well.

avatar
3 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

I quite like Flap, and Zap, and Crap- uh... sorry, Crud actually. But Scrap is my most favorite amongst the GeoStorm level collabs. There's a lot of different stylized parts in this level. From Thomartin, to Radiation, to Pauze, to what in the ever living fuck is this mbed? Quite the distinct styles in this level, but all follow the space theme. Every person's decoration feels like you've entered into some other parts of space, like in mels' part where the aliens are seeking to construct something here, or AutoNick's part where at one point you're in the water of a planet you are currently in. What planet is that? I don't know, and I think nobody knows, it's probably just some random planet. All parts follow the space theme, but they are distinct enough to compliment the creator's style. The gameplay itself is quite the basic one honestly, but some parts of the gameplay are quite interesting to say the least. At one point in mbed's part, the ship can turn auto and then all of a sudden you're in a mini wave part. This part of the wave requires you to have key timing when holding and releasing at the moment the structure points up, & the camera stops moving. In an extreme demon, you wouldn't see something like this, but here, it works pretty well. And that's my overall thoughts on Scrap. Thematically cool and very distinct in styles, and the gameplay, while basic, has their interesting moments.

avatar
5 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
11/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

A very well designed level by Geostorm that I honestly was surprised to love, I typically don't remember Geostorm levels a lot after playing this but this one has stuck with me ever since I saw it as its song representation is so good in this level. The dual part after the wave in the drop is a bit anticlimactic however which is a bit of a shame, as I wish the intensity of the drop wave was carried within the level. Visually this level is outstanding, and I feel the same with the gameplay for the most part. Unfortunately, there are some parts that have missed opportunities within them that have a little more focus on the visuals than the gameplay itself. The only outliers in this level are the very obviously RadiationV2 part, the last part which looks to be maybe subwoofer, and the wave part right at the drop, I love all of these parts for different reasons. I love the RadiationV2 part as its gameplay is cohesive with the deco and feels very satisfying to play, I love the wave drop part as it feels incredibly cool to play, and I love the last part as its use of the spider orb before 2.2 release is extremely well used. The endscreen for this level is also really good, I love how the spaceship exits and leaves a trail of fire behind it, and the way it executes that while paired with the song is so satisfying and cool to watch, I love how effective it is at just matching the theme of the level while being insanely memorable.

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Info

All7
Reviews Only3
Ratings Only4
ID
91448272
TitleScrap
CreatorPauze

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sorry about this gang