A very well designed level by Geostorm that I honestly was surprised to love, I typically don't remember Geostorm levels a lot after playing this but this one has stuck with me ever since I saw it as its song representation is so good in this level. The dual part after the wave in the drop is a bit anticlimactic however which is a bit of a shame, as I wish the intensity of the drop wave was carried within the level. Visually this level is outstanding, and I feel the same with the gameplay for the most part. Unfortunately, there are some parts that have missed opportunities within them that have a little more focus on the visuals than the gameplay itself. The only outliers in this level are the very obviously RadiationV2 part, the last part which looks to be maybe subwoofer, and the wave part right at the drop, I love all of these parts for different reasons. I love the RadiationV2 part as its gameplay is cohesive with the deco and feels very satisfying to play, I love the wave drop part as it feels incredibly cool to play, and I love the last part as its use of the spider orb before 2.2 release is extremely well used. The endscreen for this level is also really good, I love how the spaceship exits and leaves a trail of fire behind it, and the way it executes that while paired with the song is so satisfying and cool to watch, I love how effective it is at just matching the theme of the level while being insanely memorable.
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sorry about this gang