If any of Colon's punctuation levels deserve to get rated, it's this one. The gameplay is very fun, and the gimmick of blocks flipping whenever you hit an orb is masterfully utilized to the fullest extent. Even with the 1.0-style deco, the inactive blocks feel natural enough to not stand out, but the level still feels like it has a unique enough style to stand out against the endless other 1.0-style levels and "effect layouts". Overall, this is probably some of Colon's best work in this game.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang