A great gimmick level, stupendously long, and all cube, maximising simplicity but simulatniously maximising that feeling of adrenaline one can only imagine. Throughout every end there are snip-its of intensity and climactic jumps such as the one which involves landing on the edge of a spike after falling for roughly a second. Every end is much more than just a 1.0 style level, it has much more going for it than that. Unique and artistic, I like it.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang