basically just pocke building whatever he felt like for 6 minutes straight. levels of this length really need a red thread throughout to tie it all together into a cohesive experience, and this level has nothing of the sort. because of this the introduction of color at the halfway mark doesn't feel impactful at all, and just comes across as a lazy attempt to capture the magic of lonely travel.
the second half does find its footing more with a strong sense of location, but it still feels quite random and disjointed, and the mere 3 parts in the second half are really stretched thin
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sorry about this gang