Despite the fact that this level is themed around an angel, I don’t really feel comforted at all, actually. Quite the opposite. The foghorn at the beginning sounds really foreboding – more like a warhorn than the trumpets angels praise God with.
Speaking of which, the song is driven by these distorted snares that are really disquieting and contrast heavily against the subtly hostile expanse of void that is the backdrop. As the song progresses, the snares only get louder and more ear-piercing, and the decoration increases in complexity and just becomes more intimidating. The break parts in this level feel rather comforting rather than the rest of a level being a bleak featureless landscape, almost acting like a lull leading up to its climax.
seraph is not really that on the nose with its symbolism, opting for more celestial decoration than theological decoration, which only makes the encounter with the seraph more intense. I do find it strange, though, that the seraphim disappears for a while, but the level still maintains its intensity.
Still, an excellent level all around, and is very much up to standard for He Who Shall Not Be Named
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sorry about this gang