Junior Member · he/him
Hear me out... I think this level is quite fun actually. Absurd considering the everything that is going on throughout the whole level and you can NOT see anything because of it... but I like it anyway. I know not many people can really like the level because of the fact that there's too much stuff going on, but that's the point. The level is quite literally called Absurdia, which contains the word "Absurd." That's the whole point of the level, and I think the decorators did a good job pulling that off. Top it off with very well synced gameplay done by xVoid, and you got yourself an Easy Extreme... somewhat. I really wanna try to beat it at some point, it is quite fun doing some runs.
Edit: I beat it. The score is still the same though.
This is one of those rare cases in which I actually disagree with the Legendary rating it got. I don't hate the level, in fact I think it's pretty cool with the... I guess "supposed theme" of an abandoned city in the midst of the blizzard. But this really could've been better off Epic. And I say this because of the obvious and natural distaste with the community and cherryteam levels.
I consider this to be a massive step up from Rage Quit, and this is something that I recognize Bli for. While Rage Quit had more of an interesting idea, it really lacks that Bli feel he had in his other levels like Change of Scene and Absolute Garbage. I get that Rage Quit was made for a cc where the idea is just to make Stereo Madness visually appealing, but that's not gonna justify how I felt with the level. The hate is understandably justified, but I don't really see that as the worst thing in existence, even if a Polterghast tells you otherwise.
Now with Final Orbit? Again, a massive step up from the previous level. This level has that Bli feel Rage Quit wish it had. Far from Bli's best work imo, I'm honestly still waiting for something that can beat Change of Scene or Absolute Garbage, but this is still pretty damn solid level. One thing I really like about it is that they got mordroc to make the gameplay, and as such, the gameplay flows pretty well. Honestly, the next official CC or any other CC you parttake in, if you do not feel confident into making the gameplay, get a gameplay creator to help you out. They know more as to how to make a level properly function and flow better.
I obviously can't talk about Final Orbit without mentioning the opening cinematic at least once. If MSM were to go ahead and make a full on movie (not full length obviously) with the knowledge he had when he worked on Final Orbit, I could guarantee that can get Mythic (Mythic Auto to be specific). This is way too good for it to be in an actual GD Level. 3D modeling, Ray Tracing, Dynamic Lighting, the works. If it can fit with the features the 2.2 editor has, it can be possible.
In short, yeah... Final Orbit is really solid.
Really the reason as to why I think this level is bad is mostly because of the diversity of the gameplay. A lot of it is just mainly super precise wave gaps and timings. I mean, as a former top 1, it did bring a good challenge into the table, but it gets a bit repetitive and overall, is pretty boring for me.
My favorite demon in the game overall.
I've had my fair share of playing XXL levels, and I've grown to liking them because it's a patience and endurance test, and I do like it when a level aims to see how much I can handle before quitting out. This one... this is where me liking them took a turn. If you want a level in which its song representation is done incredibly well, this is the definitive example. The decoration of this level very much compliments the song so much. It's atmosphere & vibe are just... incredible. At this rate, I think I don't need to elaborate further on the decoration as we can all agree that the decoration is amazing. It's the culmination of cometface's creating career put into one level. Now for the gameplay, it does a good job at keeping you on your toes for the whole 7 minutes of you playing the level. And not once did I find it to be boring. Again, XXL levels are mainly a patience and endurance test, if you want something harder that can help you improve both of those, especially after doing one that is an easy demon. I'd say go for this. And then once you do beat it the first, go ahead beat it again because you feel like it's quite the fun and engaging one to play. I sure did... I've beaten it probably 8 times. I think that'll hit double digits soon.
Well Rested is a fantastic level. One that has incredible song representation in terms of the decoration, and gameplay that is fun and engaging to go for.
Very overhated. Its not that bad of a level, its just that the gameplay is quite blinding and gimmicky at times. But it takes a bit of learning to get it all down.
Another level that I've admittingly already elaborated my thoughts on in a video, so here I am just copy pasting what I said in that video... lol
Initially, I thought this level would be too much of a visual marble and I thought it wouldn't be good because of it. But that was pre-WannaCry completion, post-WannaCry completion, this has become my favorite Mythic demon in the game so far. It's worth mentioning that this level is in reference of the WannaCry ransomware attack back in 2017. And thus, the level takes place in a computer setting. Which is why the gameplay at the start has some bits referencing the texture error, and the swing has monitors that you follow along as you go back and forth. I think with taking note on what the level is referencing, the decoration does an incredibly good job representing it while being its own thing. Taking gameplay into account. I think because of the fact that most of the gameplay is static, it does help you focus a bit on the level that you are indeed playing. And because of it, I think the gameplay is very fun to learn. Aside from the beginning. The part looks good, but oh my god I can't really tell what's going on here. Thankfully this sort of gameplay is only at the start of the level. The rest of the gameplay is typical GD gameplay. That pretty much sums up my thoughts on WannaCry. It's a fantastic GD level, it's very fun to play, and it does a good job representing what it's trying to reference. This'll definitely be remembered as time goes on.
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sorry about this gang