Junior Member
Extremely inconsistent in style and complexity which just kinda hampers the entire visual experience for me. You're just drifting along a bunch of pretty landscapes in this level which is a bit of lost potential. Train part and the ruins part are undeniably absolutely sick though those and the cutscenes are visibly kind of meant to be the focal point of Astralith and I don't think I'm really a fan of that...? I like levels with more even visual quality
a cute little level that feels completely foreign and closed off to any other level in the game. with it only using 1 main decoration piece, it never really feels forced and creates these lightweight, mold-like looking forms that looms like they would disintegrate at a touch
Hey Alexa, embody ego in a Geometry Dash level:
This level instantly throws you into a furious storm that you never really escape from, only descending the further you go. On Sight throws everything you could ever comprehend at you as if to prove something unbeknownst to us, with the strangest and jankiest gameplay gimmicks ever conceived and frequently completely invisible gameplay. There is no doibt that On Sight is incredibly reflective of the song and its director, although not completely lore-accurate to Kanye's egotist streak due to the lack of Nazi symbolism in the level
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sorry about this gang