Junior Member
it doesn’t play well and is quite a boring concept for a rhythm minigame
eh it's fine ig. the ending leaves a lot to be desired and the rest is just a more forgettable and uglier version of white space or smth like that
looks like if hypersonic was made in the subzero beta version of 2.2 in 2020
The decoration is good but doesn’t really go anywhere. It has a lot of charm but I wish it had a bit more variations.
The gameplay feels like it was pulled out of Yuko’s list of stupid extreme demon gp and was pasted here. It’s not that bad but it’s very below average. It doesn’t fit the atmosphere of the song or of the decoration and the difficulty makes no sense. This song is not a song to build extreme demons to. The structures also feels claustrophobic.
Below average level that would be better if it wasn’t generic Yuko extreme demon number 23
I like some of the levels that were picked here, especially some at the beginning. Others I'm not to huge on, like I think Peaceful and CraZy III could've been swapped with more iconic levels from 2.1.
And also, the balancing looks absolutely horrible, with the first half consisting of mostly straightforward 1.9 levels in gameplay and then the 2nd half has Michigun's part in Bloodbath, the Etzer ship in Artificial Ascent, CraZy III's bossfight, like it's 10x harder than the 1st half, it makes no sense.
Finally, my last complaint would be the order of which these levels appear. Of course, I can get the fact that the creator wanted to order these levels by chronological order, to see where we came from and what the community as managed to achieved other the years but in practice, those last few levels are a terrible end to this level. Aleph 0, Peaceful, CraZy III and White Space are all amazing levels to their own rights, but sadly, these levels are placed at the very end of the level, where the song starts to fade out to reach its conclusion. These levels do not represent that at all, like for some reason, the creator decided it was a good idea to include White Space's drop at the last few seconds of the song ??? I get it's hard to do song representation right when you are only allowed to pick parts from iconic levels but you still have to put at least some effort behind it and not just mindlessly pick cool parts and put them in a level that has a song that has absolutely nothing to do with it.
The chronological order of these levels is easily at fault here and if you are doing that, you HAVE to do more than just picking iconic parts from all the levels in the game. And if you don't, you get this "level".
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sorry about this gang