Junior Member
A collection of creative rooms and ideas that is going for vibe and atmosphere more than cohesion and consistency. It does drag a little, especially because most of the rooms here are just rooms with needle gp. The double jump was a great idea honestly bc it allowed for more creative gameplay but ultimately, needle gameplay gets old pretty fast, especially with how long this level is.
However, some rooms definitely get more creative than others and they’re genuinely some of the best rooms so far made in 2.2 imo. my favorites are: mbed’s "BLISS", Nikrodox’s "INFORMECIAL", pla’s "DOPE" and Platnuu’s "DRAIN". These rooms are pure VIBES.
But yeah, does drag out, does have parts that didn’t age well due to needle gp, but is a vibe from start to finish
Bunch of bugs but I really like these structures and the gp is fun in theory. However, slope bugs are super annoying
kinda unpolished but i like the energy here. i also wish the gp was slightly better
stoopid level, but it’s cool !
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sorry about this gang