Junior Member · she/they/he
Always loved this level a ton for no reason but it's always been memorable in my mind. Probably because of the song. The drop reminds me a lot of Jakerz deco but without the annoying movement so it's kinda peak. I just wish it were longer- but I guess it makes sense why it ends so abruptly with the creator contest and everything. Should be rated just like Tower Descent.
This level is carried by its last third, which is one of my favorite parts in an official level. The player's ascension and the sort of mysterious vibe this level has really sells the feeling of finality, which is really fitting considering the level's name, and I really love it as a result. Sure, a lot of the gameplay isn't as tight-knit as other levels, but this level's a masterclass in atmosphere.
It's not a particularly groundbreaking level the same way the first 6 1.0 levels were but I really like its placement as the last level since it gives off the vibe that your mastery of the game's base mechanics are to celebrate. It exudes a very cheery atmosphere and while it's certainly a bit easier than Base After Base and Cant Let Go, I really like how playful and almost anthemic it feels as an experience to cap off the game's original levels. I definitely think a lot of its staying power has worn away over time as more official levels have come out however.
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sorry about this gang