avatar

Junior Member · she/they/he

OFFLINE Last seen
7 hours ago
Time spent online:
12 days, 19 hours, 49 minutes

Filters

Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Goated. This is the type of artstyle experimentation I want to see more of in GD levels instead of just representational art of landscapes or machinery or whatever. This captures a vibe that really gels with GD's existing artstyle while also blazing a trail of its own, which is an elusive feat that only the likes of levels such as Black Blizzard or Out of this World are able to do so. It's also just hype as hell- the song choice and OS aesthetic makes this whole level feel exciting and fresh.

This is close for my favorite level from ElectricNJ, and if this level was only its second half it probably would be, but I think where this falters is that the parts in the first half are a bit monkey-pawed:

  • The first few parts of the level has fantastic gameplay and sync but it's aping a bit of the song's music video with the visuals, and the intro is a bit frustrating to play through over and over again.

  • The quiz section is a really novel concept (reminds me of those engagement bait posts about PEMDAS on twitter), but I think it suffers a lot from having the same three expressions instead of randomized ones, which might've been a bit more evil (good evil) and more engaging. This also takes the square motif from the music video but I think Electric recontextualizes it decently well.

Still, this is a great level despite my nitpicking of those two parts, and to reiterate, that second half is fantastic- such a fun and mystifying UFO part followed by a really hype wave part that takes a unique spin on the ornate structures seen in witness. Keep on killing it.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Very underrated. It's a cool collection of ideas executed remarkably well, and it's kind of crazy to see non-blending colors work so well in a 1.9 effect/design level.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
161-170 of 298
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang