Junior Member · she/they/he
One of the best stories told through a Geometry Dash level. The fact that you're able to convey a story of perseverance and overcoming hardship in a story with very few words is a testament to how skilled KrmaL is as a creator. It baffles me that people say the gameplay is a knock against this level when it's leagues more creative than the average extreme. I just do not get it.
The greatest extreme demon ever made. The way that KrmaL is able to create such a desolate and chilling level in the 2.0 editor is diabolical. Every part here is perfect, from the calm beginning, to the nerve-wracking, claustrophobic ending. Each death feels completely heartbreaking- no other extreme demon has been able to replicate such a feeling since Old Cataclysm.
one of the most harrowing facts is that not only did this not win in the gauntlet cc, but it didn’t even fucking place. i MAY need to kms
Real nice thinking of taking the one thing of note in the original Slaughterhouse (it being impossible) and removing it. Not to mention this inspired people putting phonk in GD levels.
A journey about finding solace and color in this dreary old world
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang