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Junior Member

OFFLINE Last seen
last month
Time spent online:
2 days, 18 hours, 42 minutes

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Difficulty
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Overall
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Visuals
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Reviews

Created Date
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12/100
DIFFICULTY
8/10
OVERALL
5/10
VISUALS
9/10
GAMEPLAY

huh MEOW whatthe

8/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

This level makes me smile

-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Dude quid is one of the greatest Creators of all time and I DO NOT CONDONE HIS ACTIONS but his levels are so awesome and atmospheric and stuff and i DONT AGREE WITH THE STUFF HE SAYS but his levels are so good and shit and theyre so artistic and uhhh like i lost my train of thought but uuuhhhhhh

3/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

unzor had the worst influence of any creator ever change my mind

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

Imagine still gatekeeping the default blocks in 2025. Who are you to tell us what defines as "decoration," so utterly stupid and anti-art.

As for the level itself, i'd go so far as to call it KrmaL's magnum opus. Everything about it is so intentional and thoughtful and well-executed. Few of these "1.0 style" (a term I've always found stupid and reductive) levels can attest to being so well-composed. A close examination reveals so many little details and flourishes that aren't immediately obvious.

9/100
DIFFICULTY
3/10
OVERALL
5/10
VISUALS
-/10
GAMEPLAY

Watching this level is like waking up and turning your phone on at full brightness

At some small fundamental level I do appreciate the craftsmanship but whatever commendable aspects this level has are drowned out by the billion other fucking things happening around them.

8/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Like a lot of other recent space gauntlet entries, there's a lot going on here, but unlike some of them, it doesn't feel like it treats its audience like morons. This is teeming with beautiful details, has some of the best colorwork of any entry yet, and I love all the little alien creatures. Definitely hope this one places highly.

-/100
DIFFICULTY
1/10
OVERALL
2/10
VISUALS
-/10
GAMEPLAY

I make my little son Greggle play this level whenever he holds his spoon wrong. Serves the fucker right.

-/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
-/10
GAMEPLAY

KrmaL's first serious, fully solo level, and what a debut. Unparalleled reflection of its song, even today. The drop is one of the most euphoric parts in any level, with no small part of its effectiveness coming from the masterful buildup. One of the most important levels ever made.

9/100
DIFFICULTY
4/10
OVERALL
5/10
VISUALS
3/10
GAMEPLAY

My favorite part of the Geometry Dash is when Wulzy said "it's wulzin' time!" and then completely forgot what made his early and mid-2.1 output so engaging and groundbreaking all over those guys.

In retrospect, the cracks were showing since Gauntlet Rush, but I think this is when it really became apparent to me that Wulzy was losing his edge.

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sorry about this gang