Junior Member
I don't like that 2.1 wouldve probably been remembered with levels like these if 2.2 didnt take so long to come out
Even ignoring how much of a piece of shit the host is, this level is just downright bad. Incoherent parts, gameplay that looks like it was an amalgamation of a bunch of people's first layouts, an obnoxiously long endscreen and how most parts are merged horrendously all serves to make an especially unpleasant viewing and playing experience
The decision to copy most of nine circles's decoration and its style of gameplay led to the creation of one of the worst and most suffocating trends in geometry dash.
Worst part is that the level that pretty much started this trend of copying nine circles dosent even have anything else to bring to the table other than to be a nine circles clone
An absolute trainwreck, if you can think of any aspects that a level could have that would make you like it less, then this level probably has them
This level gives me second hand embarrassment, nearly everything this level tries to achieve it fucks up, the song choice is absolutely horrendous, the gameplay looks like it was someones first ever layout they made after less than 10 hours of playing and the decoration is underwhelming at best, the old version of this level is better in almost every way. Overall an insanely corny level that has little reason to be made at all
How do you make a remake of a old hacked 1.2 level and then proceed to make the game play even more dysfunctional unbalanced and insufferable?
And the decoration isn't anything to write home about, overall if i was forced to chose weather or not to beat the old version or this one i would take the old version in a heartbeat
I don't say this very lightly, but i do in fact think that this is the worst insane demon in the entire game, maybe even the worst demon in the game but that's a discussion for another day.
Now you may be asking "it cant be that bad right" if you just saw a video of this level but i assure you this is going to be one of the most insufferable experiences you'll have in your entire Geometry Dash playing career if you aren't insanely consistent at the ocean of choke points this level hides, such as :
9-14%- Insanely stupid ship, annoying gaps and this quickly becomes a giant attempt sponge when playing from 0.
44-49- A lot of annoying wave clicks, not much to say here.
60-62- A really tight ship part with an orb that kills you for no reason a lot of the time.
71-76- An absolutely disgusting part that will probably have you dying more than 10 times to it, and you will be dying here every 2 attempts that get past the 9% ship.
87-92- The most infamous part of the level and deservedly so. Before a very recent update you could have straight up died here for no fault of your own and it was maddening, still now the ship gap at the end of this dual is insanely stupid, and you will most likely choke at this part of the level.
93%- Not a choke point, but possibly the worst transition in any level, you can skip the speed portal here and die for no reason, because there's no way in hell that you are reacting to that, not to mention that you are more likely to miss the speed portal than to actually enter the portal as intended, it baffles me how this wasn't patched out as well when they fixed the dual bug.
And even if you ignore all of those choke points the rest of the level is filled with enough bugs and awkward game play decisions to make you hate playing it even if there weren't a bunch of annoying sections.
The decoration is also really terrible, the entire level consists of basic blocks, bad structuring and slopes with no corner pieces, it reeks of rushed decoration.
With all that said, id only recommend you play this level if you are already pretty good at the game and need a insane demon to quickly beat, since if you can get consistent at the choke points this level becomes shockingly easy for an insane demon.
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sorry about this gang