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Junior Member

OFFLINE Last seen
3 days ago
Time spent online:
1 day, 57 minutes

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Difficulty
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Overall
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Visuals
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Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

LOVE the boss and its use of dynamic music but man the rest of the level just does not cohere

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this could've been a second level, also kind of getting at nothing

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

incoherent. what's this getting at? you just go places and then a boss happens and then it's over? i don't understand the decision to introduce platformers in the first level, and then introduce sidescrollering (and never using it again) in the second...

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

the choice to make this entirely flat and linear for a first level is really clever and i wish more people appreciated that. it wants you to understand what the premise of a platformer level even is, and does it well

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

throws out any sense of progression the previous levels had in favor of just being flashy and rapidly showing off the update's blocks and orbs and triggers. this isn't intended to be played after the other main levels, it's intended to be played at the start of 2.2 and never again

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang