Junior Member
LOVE the boss and its use of dynamic music but man the rest of the level just does not cohere
this could've been a second level, also kind of getting at nothing
incoherent. what's this getting at? you just go places and then a boss happens and then it's over? i don't understand the decision to introduce platformers in the first level, and then introduce sidescrollering (and never using it again) in the second...
throws out any sense of progression the previous levels had in favor of just being flashy and rapidly showing off the update's blocks and orbs and triggers. this isn't intended to be played after the other main levels, it's intended to be played at the start of 2.2 and never again
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sorry about this gang