Junior Member
Truthfully this level has absolutely nothing to do on the challenge list as this pretty much only consists of spamming in the sense that the non spam parts mostly play themselves. Disregarding that I have always had a bone to pick with extremely dark levels, pretty much every victor just cranks their gamma to the max to have a chance at seeing anything... at this point why not just make the level brighter?? Worst part is that the level literally looks better with extra gamma as you can actually see the decoration.. However i will not be taking that into account as i am not rating levels based on how they look if you fiddle with your monitor.
As for the Gameplay its extremely awkward from what i've played but i won't hold it against it as it is currently #2 on the challenge list therefore too hard for me. I still think the structuring is extremely sub par in a lot of places, but i guess the GP get's extra points for having on of the most recognizable click patterns in the game.
This level is a blessing for any gened out 14yo that wants to beat VSC and only VSC to earn their 200 challenge list points and never touch anything other than VSC ever again
As far as frame aligned levels goes, this is definitely one of the better ones (although the bar is astronomically low). I've spent quite a while hating on frame perfect challenges, and this level is no exception, but something about Paraballa makes it feel completely different from other frame perfect slop you can find overtaking the challenge list. It's grown on me from "i despise this" to "it's tolerable" which i think is quite impressive considering it's also one of those levels where if you want to have a chance at seeing anything you need to up your gamma to the max, and god knows how much i hate it when levels do that. One thing i can say is that the song representation is surprisingly good in this, and if you've read a few of my reviews you'll know how much i LOVE song representation. The click pattern for this level has become pretty iconic overtime, which to me warrants this level being note worthy which is one of the reason why i wont put it in the same shit bag as other levels of it's kind.
At least its better than foolsong
The idea itself of "Stereo Madness but flashy effects" already dooms the level from the start. The level would have benefited immensely if it was simply an auto. It's clear that the creator only focused on visuals, so why even bother with gameplay anyway? Nobody plays Rage Quit to have fun, they play the level because its ultimately eye candy, at this point why not just watch a showcase? The level shows nothing of substance apart from a few cool ideas that honestly carry the level from "slop" to "okay" in my opinion. For me, this got most of it's points from the fact that this is probably the best level to impress a new GD player with what people are capable of making in the editor, or in other words, the creator aimed to make something as visually impressive as he could, an succeeded, unfortunate that a few bad decisions brought this down by so much.
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sorry about this gang