Junior Member
Called the waiter over to order some Aura and this is what arrived at my table... This will definitely be my hardest one day as i really like how the level is put together. Everyone who thinks this is the most unmemorable top 10 in CL are saying this because they simply forgot all the other ones. I like how the gameplay is straight forward and fully visible, no bullshit. Great song choice that the gameplay represents very well, the colors in this are good are the simple block designs fit in very well.
Solid level! I never have much to say about classic design levels as they're not my favorite but this one was intretsting to watch! it's creative and matches the song very well. My main critique is that despite the song going absolutely crazy the level still feels.... dark?? Like there are a lot of colors on the screen but none of them are bright enough to really make me feel the energy that the song conveys. The level just falls short in some places where it could have done so much more. However renn's gameplay in this difficulty range is really solid and i adore what they went on the create (The Sun Came Forth) so i wont hold it up against them. The last third is the best imo and definitely doesnt fall short, it goes really hard. The masking effect is well made and overall renn's level always look so polished to me, i can tell effort went into these levels and i really like seeing that.
Long story short the level does everything well, but could have done it better imo!!
I like to see this level as cook's little sister. This is the second level in series, being an official remake of cooks, i was not disappointed. First of, just like in cooks, the song is great, in fact, this is very similar to cooks and only differs in a few aspects. The decoration takes a more themed approach, i can imagine this level taking place in a winter-like environment, the cold colors scheme make this level feel "icy" and the snowflakes really tie everything together for me. The gameplay is more fun overall, especially the first half. The first 62% on Lucy is quite a lot easier than that same chunk but on cooks, however, the ending of Lucy is nothing short of brutal. Around 10 clicks of gameplay that Lucifer himself crafted. Despite that, i still have a positive outlook on the level, just like cooks, the first 62% are incredibly fun and some of the best wave gameplay out there, and i also regret having hated on this level as much as i have when i was playing it / after i beat it. Today, i think its a very neat level, and definitely worthy of being an official sequel to cooks.
Simple decoration to go with a very nice song. One of the most influential challenge out there, managing to become its own creating style, just like nine circles levels, for the better or worse the worse (foolsong 💔💔💔). There isn't much to say about the decoration of this level, it takes a very simplistic approach, and focuses more on the gameplay, which i find very respectable. The clouds raining is a very neat effect that i find to be very well executed. For me, things like these will forever outweigh the "realism" approach some creators often take. The base gameplay is surprisingly good, just brought down by the balancing, and some clicks being downright absurd, even for a challenge level. This could have honestly benefited from an easier ending. I regret hating on this level as much as i did while / after i beat it, looking back, its a really nice level !!
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sorry about this gang