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OFFLINE Last seen
4 months ago
Time spent online:
4 hours, 27 minutes

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Overall
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Visuals
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Reviews

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-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
6/10
GAMEPLAY

I still don't understand what people see in this level and I don't think I ever will. Like why are we going from some massive monster destroying a city to Jason and drifting cars? It all feels too random and silly. I can't tell if this was Grax's goal, and if it was, I don't like the direction they took with the level. The camera effects, specifically during the falling building part, snap around way too fast. I wish they had some sort of easing to them. Also I can't stand the song at all.

-/100
DIFFICULTY
4/10
OVERALL
5/10
VISUALS
4/10
GAMEPLAY

For an april fools level, it does the job I guess. There's nothing memorable about the level besides how goofy the song is lol.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

Really solid adaptation of Lethal Company. A lot of the assets (lol) and monsters come pretty close to what you would see in the actual game, though a bit more simplified. The sound effects are pretty good as well, but I do think they could have been polished some more. Sometimes they're a bit too loud compared to the music.

-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

I've always enjoyed F5night's gameplay despite the general consensus being their levels play terribly. I can understand where this comes from since the level has quite a few sudden gameplay/transitions. That being said, they were fun to memorize since every part is so distinct from one another. It does look pretty messy though. Most of the block designs being transparent doesn't help the problem at all since the level often has decoration stacked on top of one another.

-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
10/10
GAMEPLAY

I really like the electrified, old school feeling Radiation went for. The constant flashing block designs/outlines really help give the impression of flowing electricity. The gameplay is what makes the level shine in my eyes. Not only is it very fun to play, but there are different paths you can take at certain parts in the level. The balancing was done well so it's not like one path is harder than the other. It just depends on your preference of gameplay. I appreciate this freedom a lot.

-/100
DIFFICULTY
5/10
OVERALL
3/10
VISUALS
8/10
GAMEPLAY

For an energetic song such as this, there are no parts in the level that complement it at all. A lot of the designs are very similar to each other with only a few small differences. Nothing really stands out this way. At least the gameplay is fun for the most part, but the random auto sections scattered throughout the level aren't very good. Throws off your momentum a lot.

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

I love how vibrant the colors are throughout the level, especially when they're synced with the music. Reminds me of those stained glass artworks you can find in churches or museums. It's also really fun and easy to sightread. I think most people won't have any complaints with the gameplay. Song choice is just amazing, instantly added it to my playlist. I don't usually come across levels that use a complete acoustic song so this was a really nice change.

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sorry about this gang