Junior Member
for my second extreme this level was surprisingly fun, the only part i dodnt like was the first part of the pre drop but it was probably the high pitched music that kept repeating every time i got another attempt was the reason for that, for me the visuals were great and original for an extreme demon and a modern level at the time, and i enjoyed the gameplay aswell. its a good beginner extreme imo
this is my favorite "impossible" level, every emotion thycket tried to express here was just visualized in the gameplay so beautifully. i dont feel like exactly rating the visuals and gameplay individually as i felt that my overall rating for this is this high simply because of what i felt from watching this level.
this level is a really nice sendoff in its place on the gauntlet as a whole, the story being told in this level is nice and the level itself has some really good visuals and gameplay, i personally dont understand why this is rated really low on both ends. although I didnt root for this level i feel like its simply overhated.
this level slaps, my favorite jonathangd level, its aged surprisingly well for the time it was made, really energetic visuals and the gameplay is great, the homages to clutterfunk and high life here are just so good.
I think this level didnt have to be this bad, the idea was there and the execution was just butchered, the visuals are not saving this one dude, the level sometimes just feels like its trying to get a part over with by using pretty repetitive and/or lazy gameplay rather than build on it, and the fact that there are legitimately gigantic indicators are a testament to this. this disappointed me so badly im sorry. Only thing left to mention is that I liked the character design but the level itself really just couldve been so much more than what we got here, lookin back, the overall may be a bit harsh lol
definitely not my favorite work from bli, this was a submission for waboo's stereo madness cc and I feel like this level was made to watch rather than play, the visuals are really good and the animations are amazing but the fact that the gameplay is stereo madness(or atleast a variation of it) is something to be mentioned, and adding to the list is that the camera controls and readability feel pretty awkward alot of the times imo. This level is impressive, thats really all you have to know
this song kinda blows, still some pretty nice deco with a hint of awkward gameplay(atleast for me) and inconsistent use of indicators. still a pretty good april fools level though
this was the level i wanted to win in the cc, although it didnt win, it definitely got its spot for me as one of my favorite levels, the art style was absolutely amazing and the level itself showcases some very good use of music representation
its definitely aged (again) for me alright, the reason i rated the visual higher than a 7(8 now cuz i remembered how good the visuals are in this) was really because the optimization was just genuinely amazing(this still stands but ive never realized how well bli optimized this its a fucking miracle), pretty good level(new rating, 8!) overall, although i rooted for afterlife to win this level was well deserved of the W(last edit is that the gameplay is pretty nice though theres alot of rough spots for me personally such as transitions on some spots, might just be me but it retains)
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang