Junior Member
im not even going to explain much, this level is just unexplainably good, there is no good answer to why this just goes THIS HARD theres just a certain humor in this that i find so amazing but i legitimately cant explain it. great level, have not played
wowee thats a pretty good 1st event level! rob chose pretty well for the creator on the first one since i feel that audieo makes really cool 4* gameplay so this was a pretty enjoyable experience, the deco isnt trying to be too flashy aswell which i like, its a pretty good level, nothin much more to say really.
req by crimson! i feel that its just pretty short it doesnt try much new things to add to itself for the timespan but thats pretty neat i just wasnt that sure about the gameplay cuz it seems intentionally hard to see
seen this level through a friend(hello kmr!) when i asked for some inspo on a level i was working on and i found it really surprisingly well done with its simplicity, pretty much just a chill level, ive got nothing more to say other than this has some pretty cool colors and vibes, the gameplay isnt anything special considering the intensity of the song, its not anything too bad but i personally like it for the simplicity
spose to say im not the kind to really like these over realistic art levels, i cant really name much levels ive found appealing with this kind of style, its more of a personal preference but sometimes over cartoony/over realism gets to the point of no return for me, doesnt help that i found the gameplay kind of inconsistent especially showing at the drop with the ufo spam, enjoyed less than backbeat revenge, all im sayin, oh and the song not being to my tastes, especially hearin the pirate voice every attempt, id say id enjoy it if it was pure instrumental but i think that kind of tanked it for me, overall this review really just came to my own personal preference, take it as you will.
reviewing this on a whim because its my first medium demon from since i made an account 4 or 5 years ago, id say its pretty cool in what it does with its gameplay, id say it leans towards learny than actual difficulty and it helped me build more muscle memory back then, i beat it on the phone so take that experience as you will, but id say it looks pretty cool for the version it was on, and id say the gameplay is pretty decent, might really update this review later on
im mixed on this one, keep in mind i dont usually play 2.2 levels but damn darwin cooked with the visuals on this one, but lets repeat that, the visuals, the playing experience feels very overwhelming and i just really cant get behind it, it gets a bit fun after a bit of learning and i think learny levels are fine, but what struck me to lower this to a measly 6 is simply, visual effects, look, i love the effects but this seriously can get a bit too much at times and it makes playing the level a bit of a nuisance, I consider this more of a gameplay element so thats gonna be low, overall, flashy, learny, beautiful, please epilepsy warning.
REALLY solid level i think the gameplay can be a bit learny but other than that the deco is excellent, i love the main colors of yellow and purple, might start rating and playing the event levels cuz this was my 2nd one, ill probably try the new one by darwin, overall its a really fun level, i love that 2nd half cuz its the first time ive played a level that uses the direction triggers this well
still one of the greatest memory levels ever this is so fire and funny lmao. edit: let me explain, this level has a pretty special place in my heart cuz it was at one point one of the levels i went for, i didnt beat it but it was just a really fun experience looking back, i think the deco aged a bit since then 7 -> 6 but the gameplay for me considering memory, remains a 9, overall im changing my view on this level a tiny bit but i do TOTALLY think thIs is a LEGITimately good LEVEL.
fun spirited level, genuinely appreciate the way quazery does ideas incredibly well, one of the coolest executions of an idea ive seen
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sorry about this gang