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Junior Member

OFFLINE Last seen
2 days ago
Time spent online:
16 hours, 2 minutes

Filters

Difficulty
0100
Overall
99
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I find it impressive how well this level is able to execute its theme while staying true to a very classic GD feel. Structures are very blocky and clearly defined, movements & pulses are subtle if present at all, and it ends up looking super clean and visually clear while remaining easily recognisable and unique in its aesthetic. Whats even more impressive is that decoration and gameplay were seemingly given equal attention here, there are plenty of memorable clicks and overall great sync all throughout the level, and the deco is almost never obstructive enough to get in the way of the gameplay - Wind Storm's only flaw is its use of foreground objects. They arent nearly as bad as in many other levels, but still annoying, as I would have given this a 10 without them.

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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