Power Reviewer
Cool effects and plenty of fun clicksync-based gameplay.
Exceptionally well-made level. My only complaint about it is the choke point at around 52% in the ship part. Other than that, though, the gameplay is very fun (especially the parts with the slow triplets) and the theming and atmosphere are some of the best I've ever seen. Highly recommend this level to anyone who wants to do a high-end medium demon.
Yep, this one's a classic. FunnyGame uses 1.9's four color channels to their fullest potential, creating a perfect showcase of both the potential of the new update and his excitement for all the new possibilities. With 2.2 on the horizon, I think this is a good level to come back to and reflect on as we prepare ourselves for whatever new possibilities are to come.
Without a doubt, this is FunnyGame's most underrated level. I don't ever hear anyone talk about this, but the visuals are outstanding. FunnyGame reaches a level of storytelling with this that very few creators reached back in 1.7. This is also underrated in terms of difficulty, but that doesn't make it bad.
The ball part feels like a rather serious difficulty spike, but this is an awesome level otherwise.
The most grandiose of FunnyGame's auto levels. I'd say this is what he'd always meant for these levels to be. Also the existence of a secret way in an auto level is funny
I beat this as my 200th demon some time ago, and it might be the best level I've ever played. The gameplay is really fun and matches the song really well, the deco is absolutely outstanding, and the story, although vague and fragmented, is one of the most powerful Xender Game has come up with. Highly recommend to anyone good enough to beat it.
Extremely learny, but super fun once you get it down.
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sorry about this gang