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Power Reviewer

OFFLINE Last seen
2 days ago
Time spent online:
2 days, 12 hours, 4 minutes

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Difficulty
0100
Overall
33
Visuals
010
Gameplay
010

Reviews

Created Date
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2/100
DIFFICULTY
3/10
OVERALL
10/10
VISUALS
3/10
GAMEPLAY

Typically, when a level is described as "meant to be watched rather than played", the level in question is a demon. This level is Not A Demon. And it kinda forces you to "watch rather than play" it, seeing as about half of it has either no gameplay or barely any gameplay. Importantly, these parts happen to be the drops — ordinarily, these would be the most gameplay-intensive parts of a level, so the complete or near-complete lack of gameplay in these parts is just disappointing. Frankly, I don't see that connot offers you any real incentive to play this level rather than just watch a showcase of it like this one; as such, this is my least favorite level from the NCS x GD collab by a decent margin. Doesn't matter how clean the visuals look if you don't put any thought into the gameplay.

44/100
DIFFICULTY
3/10
OVERALL
5/10
VISUALS
2/10
GAMEPLAY

Gameplay feels too random at times. Not in the sense of it being inconsistent, but in the sense of "why would you put a transition THERE?"

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sorry about this gang