Power Reviewer
Beautiful level. The visuals are just beautiful. Everything feels so big and populated and alive. And plus, it doesn't lag. The gameplay is super learny, but still really fun and syncs well with the song.
This level makes you feel as though 2.2 was released solely so that MrKoolTrix could make it. All the new 2.2 effects are used very tastefully, and the sound effects in particular are on-point. (With MKT being a widely-acclaimed music producer, though, I suppose this is to be expected.) Besides that, the deco looks really clean, the theming is great, and the gameplay is fun. I also like the secret ending for getting all three coins; it really feels like a nice send-off to the level.
This level is incredibly fun. Sure, it's a little buggy — some of the rushing effects (which really should have been better broadcasted) can move you away from what you're intended to do if you're not aligned properly, the dual can let you stack both spiders in the same place sometimes, and you can fall out of the level in some places — but that doesn't make it unplayable. The gameplay matches the energy of the song perfectly, and the spider gameplay is super fun — the dual is one of my favorite I've ever played. The deco feels a little bit samey, but there's enough variation in the gameplay (and minor usage of camera effects) to make each part feel distinct. Would be better if the bugs were fixed and the rushes were broadcasted, but I still enjoyed it a lot.
Super intense. The effects matched the intensity of the song nicely, and the flashes of blue helped to make things less monotonous. The gameplay didn't quite feel like it was matched perfectly to the song at times, but it at least matched the intensity of the song, and it was pretty fun.
This is by far the most stunning level I've ever played. The effects are kinda overwhelming — it's constantly throwing new scenes at you left and right, and the theme of broken devices kinda adds to that feeling, especially with the sequence in the red part. And then the death barrier stuff at the beginning and end just takes it to yet another level. I don't know how bli managed to make all this, but it's impressive.
Beautiful level. I love absolutely everything about this level — the song, the gameplay, the designs, the theming, the attention to detail, the cute names Knots gave to each section, the usage of more colors in later parts of the level as a means of indicating progression, the random Easter eggs you can apparently get sometimes, everything. Definitely my new favorite Knots level, and definitely somewhere among my top favorite levels ever.
Pretty typical Splinter25 level. Very high-quality designs and effects and well-synced gameplay. Doesn't really do much to stand out among Splinter's other levels, but Splinter already stands out a fair bit among creators, so that would be something very impressive.
Very good execution of a theme. I like how diverse everything feels; each section feels like it represents a different medium, but it all feels tied together under some sort of common theme that I don't quite know how to describe. The gameplay's pretty fun too, making for an overall enjoyable experience.
Beautiful level. Some of the prettiest visuals I've ever seen in this game, and everything feels like it fits with the song so perfectly. I really liked the dual parts where your wave would just fly across the screen; there wasn't really any need for that, but it made those parts stand out so much more and it was just fun to see.
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sorry about this gang