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yesterday
Time spent online:
2 days, 12 hours, 4 minutes

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Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
descending
51/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

Maybe it's just because I fluked it as hard as I did, but this level doesn't feel particularly memorable. Don't get me wrong, it's not a bad level; I just don't really remember it very well.

56/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

Pretty average 1.9 Nine Circles level for the most part. I do like the way some of the blocks in the first part light up when you land on them, though.

51/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
9/10
GAMEPLAY
34/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

Visuals are cool, if a little unoriginal. The dark part in the middle could benefit from being more sightreadable, especially at this low a difficulty level.

23/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

Not much, just a generic level from 2.0. Most of the level is decent, but the deco kinda falls flat at the end.

56/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

Notoriously unbalanced. The drop starts with a serious difficulty spike and ramps down from there before picking up a little at the end. The gameplay itself, though, isn't that bad (for the most part), and the deco looks pretty cool.

56/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY

The theming is nice, but the gameplay has some of the most chaotic balancing I've ever seen. The ship parts have some really tight straightflying, and all the cube and ball gameplay is really easy.

51/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

Gameplay isn't my personal favorite, but it's not too bad.

37/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

I'm going to disagree with everyone here and say that this level is a classic just like The Nightmare. It has a similar level of popularity (widely regarded as one of the easiest demons), and I really don't think it's all that bad — in fact, some of the unique design choices (such as the portal deco) help the level stand out from other levels from its era. The only mildly annoying thing about it is that one bounce pad that got broken due to a change in how the ball handles ceiling collisions, but that's pretty easy to get around.

34/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
8/10
GAMEPLAY

The updated visuals are kinda messy, but the gameplay isn't that bad. Definitely feels a little easy for a demon rating, though.

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