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Power Reviewer

OFFLINE Last seen
19 hours ago
Time spent online:
2 days, 12 hours, 4 minutes

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Reviews

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42/100
DIFFICULTY
4/10
OVERALL
7/10
VISUALS
3/10
GAMEPLAY

As fast-paced as it looks, the gameplay is rather boring.

42/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Doesn't take itself seriously at all, but that doesn't stop it from being a good level.

42/100
DIFFICULTY
8/10
OVERALL
6/10
VISUALS
9/10
GAMEPLAY

Pretty unremarkable deco (the only really memorable part is the beginning), but really fun gameplay.

41/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
6/10
GAMEPLAY

Not too bad for a 1.9 level, but not particularly remarkable by today's standards. The unstable speed sections are memorable, at least.

41/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Pretty fun, but that's about all I can think of to say.

40/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Super fun easy demon with awesome visuals and great progression. Feels really good to play.

40/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

Good level, but the most remarkable thing about it is how easy it is.

24/100
DIFFICULTY
8/10
OVERALL
3/10
VISUALS
6/10
GAMEPLAY

On the one hand, in no way does this feel like a rateworthy level. It feels like something a bunch of kids got together and made. But honestly, I kinda respect it for that. It is by no means professional, but it exudes this aura of raw creativity unimpeded by artistic standards. And it's actually a playable full-length level! Certainly a major step up from the recent tab. The gameplay is a little bit unbalanced — compare, for instance, the dual towards the end to the part where you just glide along the ground under big block letters reading "PEPE" — but I honestly think it's kinda fun. And while the deco does look very strange at times, it's got personality. It doesn't care if it looks bad, and I think that commitment to being bad honestly makes it look better than some high-effort rated levels I've beaten.

47/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

This was the first level I ever "reviewed" on this site, but I didn't really say anything about it, so I think I owe it a better review. This is honestly probably one of my favorite levels in the entire game. I'm not really sure why. Zoroa has made multiple levels that are objectively better, and yet something about this one in particular attracts me. I don't think it was even a notable completion; I think I just randomly decided to beat Violent Silence one day. But Zoroa is an excellent creator — probably my favorite — and I guess this level shows why. Even with a part of a song he reportedly dislikes, he can make a level with super fun gameplay and beautiful effects that all really match the feeling of the song. There's so much that happens all at once in the second half of the drop, and I feel like it all makes perfect sense in the context of the song. Something about the visual of all those red saws all in one place with the ship hitting all the orbs and all the green vector-graphics-looking blocks moving around all over the place just feels appropriate. I can't articulate why this specific level feels so close to me, but I can say that it demonstrates why I love Zoroa's levels as much as I do.

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sorry about this gang