Junior Member
"nondescript" is a level in which the glow style predominates. This style reminds me of the glow levels of the early 2.1 update, where the designs are quite simple and the glow predominates in many corners of the level.
In general terms, the decoration, besides being glow as I said before, is a bit generic, what I mean by this is that I didn't see anything really new or mind blowing that left me impressed, in general this level has simple designs and an even simpler color palette, being gray, the only color that really predominates throughout the level. I would have liked to see some more variety in the colors, since everything is the same color, it makes the level repetitive and monochromatic, to a certain point it can be boring.
I must admit that the gameplay is pretty decent, even original, as I can see a use of the famous and hated mirror portals. The gameplay is linear, so overall it shouldn't be too hard to read. However the problem comes when the deco ends up affecting the reading of the gameplay, as the air deco interferes greatly.
Overall, this level can be improved, I like the ideas it has, but they can be better executed, I highly recommend to be guided by old glow style levels, so you can get inspired and form your own style for your level.
-Starr
[From Agdor's req server]
As a joke level, it is quite original because of the idea of making a level completely based on the straightflying technique, but looking at it from another point of view, the decoration is too generic and repetitive, and the gameplay as I said before, is just straightflying
A remake is characterized by replicating the essence of the original level, but with some changes that make the remake unique and at the same time familiar.
Now that I gave the definition of what a remake is (or at least for me):
This is NOT a remake of the famous level "High Life". Ironically, "Magic Life" killed the magic that made High Life unique and original. The only thing I see in this level is a good idea from the creator Migueword, converted into a generic SEMIDECO glow level, with effects so constant that they get tired to the eye, a glow so bright that it kills what little visual enjoyment some parts have.
Gameplay-wise, it's literally the most flowy/generic thing I've ever seen, adding really unnecessary items to the level, killing everything that made High Life gameplay recognizable. Although I appreciate that the level has a small extension, the gameplay of the last part is almost a joke, with a very flowy dual.
"Magic Life" is a bad example of what a remake is, it's just tragic.
To be honest, focusing ONLY on what happens within the level:
Super incoherent decoration, parts with completely random styles like Starship and BitZel. Even a part that looks like a layout with tons of glow on top. It seems to me that they didn't make the effort to balance the visual quality of this.
In gameplay, visually it's super out of sync, uncomfortable to watch, and much less comfortable to play, super inconsistent duals, random difficult spikes throughout the entire level, just a mess
And finally, we have an ETERNAL endscreen. Should I say more? This level leaves me with a lot to be desired
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sorry about this gang