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-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

I wanted to completely rewrite this review because I feel like waffling about some 1.9 demon. So here we go.

“Theory of SkriLLex” is a 1.9 Medium Demon by the infamous creator Noobas, who also made levels such as Sakupen Hell. It’s well known for being the most popular demon with an undownloadable song (I think). Theory of SkriLLex is also known (ironically) for its music sync and song representation.

The gameplay throughout ToS is very unique but takes inspiration from Theory of Everything 2 for some parts. It starts with a memory-based cube with many fakes. Once the drop hits, you are sent into a fast-paced UFO section. This is mainly just learning click patterns, so don’t feel too intimidated. The dual is perhaps the most…infamous? part gameplay-wise. There have been complaints that this part is buggy and inconsistent, and for good reason. The timings required to clear this roughly 10% long section are not generous. There is a way I’ve found to pass the dual roughly 80% of the time: Buffer the first yellow orb, hit the pink orb somewhat late and buffer the next yellow orb. This helps you clear the 30% structures and avoid the bug. After the dual is a decently-synced cube part before moving into a mini cube dual. This is fortunately a lot easier. At around 55% comes, in my opinion, the hardest part of ToS: the wave. The difficulty for me came from the transition from upside down to regular wave as you need to hold and release very precisely. The blue section (another iconic part of this level) is very consistent and I never died from 0% here. The ship at around 80% is fairly consistent as well. The last UFO looks intimidating but as long as you’re focused you can pass it. Finally, the level ends with a fast ball section as the song fades to a piano part. As said previously, the gameplay has great music sync especially for 1.9, despite it being a NONG level. If you learn the dual then Theory of SkriLLex actually becomes fairly consistent.

ToS has decoration which is obviously very inspired by Theory of Everything 2, but with its own twists and designs for other parts. As with the gameplay, the visuals are heavily inspired by that level, at least for the first half. The second half has more unique decoration as the music changes. The wave at 50% is all-black designs on a purple background, which works very nicely. Afterwards, the blue part of the wave flashes colours in time with the music, another example of song representation in a 1.9 level. The end has an almost hellish vibe to it with the red, going well with the almost demonic sounds that First of the Year has in its drop.

Overall, out of what I consider to be the “Big 3” of old medium demons, this is the best BY FAR.

(The “Big 3” are Theory of SkriLLex, Reanimation and -sirius-, by the way)

The gameplay blows most other 1.9 levels out of the water with its sync and surprisingly good balancing. The decoration (like Reanimation) is inspired by other more popular levels, but ToS brings new ideas to the table and doesn’t feel like a rehash of something better (Death Moon…)

-/100
DIFFICULTY
7/10
OVERALL
4/10
VISUALS
7/10
GAMEPLAY

a pretty fun recreation of the identically-named roblox game. you can obviously tell what’s different or the same if you have played both. the save/load system also makes the gameplay more enjoyable as you can write down your code in order to keep progress between sessions (provided you clear the level first, which luckily doesn’t take long). there’s a secret dev mode which allows you to fiddle around with the level’s features however i recommend NOT doing this on your first playthroughs as it renders the level borderline free. gameplay is definitely more fun than what it recreates because there’s not any nolifers with every glove (though the bots are dumb at times). although its very ugly this level has some creative ideas and deviates enough from the original to feel like its own thing. highly recommend

ps the coin requires 100 killSTREAK (with killstreak glove) not 100 kills in general

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

it’s got pretty fun gameplay throughout and the decoration has aged well. definitely deserves a feature

-/100
DIFFICULTY
7/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

doesn’t feel like “punk” so much as “i huffed sharpies 20 minutes ago”. still very creative sample usage with decent gameplay. suffers from a minor lack of gameplay clarity though which brings it down

-/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
8/10
GAMEPLAY

this level has pretty good music sync and fun gameplay throughout. deco is a bit bland however i can excuse that due to the aforementioned gameplay

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

Very visually appealing 1.9 map with good colour choices. Replacement song also has good sync. However the gameplay is poorly balanced, with the first 70% being around 8-9* and the end being easy to medium demon. I still enjoyed this

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

its pretty fun and acts as a good celebration of gd from 2013-2020 (i think its from 2020) with the level and visual design. topped off with an iconic song as well. deserved rate

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

very enjoyable level that conveys the space theme…alriiiight.

still very well-made

glub is my pookie

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

wish the deco was a bit more varied but the gameplay is pretty fun throughout. DEFINITELY not a 6* though more like a 7/8*

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sorry about this gang