Junior Member
At first the gameplay may seem annoying or unpredictable, but once you understand that you have to constantly try to kill each other to survive it becomes extremely easy after a practice run. It's a well-made "memory" level, which doesn't necessarily mean that any other gameplay is better or worse than any other, since despite depending heavily on the activation of structures, anyone could easily read it. Besides, pixel objects are used in a good way for decoration, but I think they could have been better used in other ways.
Definitely, Raveyard II by ArcadiacManiac is a great level prejudiced due to its peculiar gameplay.
P NP by 7ak is one of the most challenging puzzles I have faced lately.
With an excellent representation of the song in every sense: gameplay, decoration and effects, this level is able to immerse you completely with unusual new features, such as the prime number generator used to add detail to certain parts. However, the gameplay in some sections is slightly inconsistent or even disorienting and rarely the ball from the start dies for no reason.
Despite this, the level stands out to me for its strategic first coin, as I have rarely seen anything similar. I'm sure 7ak did a really good job with it: the level was very difficult, but also a really fun experience.
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sorry about this gang