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OFFLINE Last seen
2 days ago
Time spent online:
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Reviews

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DIFFICULTY
4/10
OVERALL
5/10
VISUALS
3/10
GAMEPLAY

Woah, is that another 2.2 level based on breaking out of screens and jumping into others!? Man, I love those. I mean, it was cool when Rage Quit did it, but that level totally didn't fully explore the broken glass territory as well as it could have. This is truly expanding upon revolutionary editor tech that we need to see more of.

Anyway, uh, this level is kind of whatever. I don't really hate it. Not as much as other 2.2 slop at least, because truth be told there are some decent gameplay elements (as someone who doesn't like pixel blocks typically, I was surprised to find myself not minding the pixel section), but like, it's nothing groundbreaking. It's a shame that ElMato fell off so hard in 2.2 because I actually thought their stuff was okay prior to the update, but now it just keeps going downhill (one day I'll have the stomach to revisit Starbladesaster for a review). At least this level wasn't as bad as it could have been. The 3D cube part kind of sucks and the abundance of cutscene time is excessive to say the least, but at there are at least a couple of unique things here for me to not absolutely hate it. Uhhhh, mediocre level I guess lol.

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sorry about this gang