Junior Member
From an artistic point of view, this is certainly an amazing level. Even tho the theme may be a little too much “strong” I would’ve NEVER thought visuals like this were even possible in GD and that alone makes the level really impressive and most likely one of the most unique ones I’ve ever seen. GloryEX and the whole team did a great job at this and I’m glad this level exists as to show what’s possible in GD.
My only real issue is the gameplay. Don’t get me wrong, it’s very easy and readable, but the issue for me is that it’s just…boring and forgettable. For me, most of the previous Event levels had really unique and readable gameplay that perfectly matches the song (especially Funhouse), but this one feels like Rage Quit, where despite having phenomenal effects and atmosphere, it wouldn’t make any difference for me to either play it or just watch a showcase of it on YT. I understand it’s not always easy to get creative with gameplay and I still think this level 100% deserves the Mythic considering what it is able to do in the span of 2 minutes, but to me, Event levels should have something more that make them more special than normal levels, not just “astonishing visuals and effects”.
Otherwise, I had no other problems playing this level and I’m glad it was conceived and brought into reality in the first place by some of the most talented creators in this community. Definitely deserves all the attention it can get.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang