Junior Member
Game recreation, the level itself is original but aesthetically there's not a lot to say about it aside from its semi-unique setting. However the stages themselves are designed well, and despite the 2 player controls being difficult to get used to they work quite seamlessly with the base mechanics otherwise. Some sections can feel unreasonably precise, but the hitboxes are pretty lenient overall, the "checkpoints" also are condensed enough to help the learning process of some more tedious timings feel fair and natural. Although this isnt a challenge for everyone, I myself enjoyed the grind the entire way through and find the ideas fresh enough to make this one of the more replayable extreme plats out there
Custom keybinds are highly recommended for anyone who is willing to attempt it
Non demon with 2 dragged out straightfly jetpack sections, nothing interesting otherwise
Completely unplayable but once you get a lucky run you can see the humour of it a little
Game recreation, doesnt offer anything worthwhile over the original
Complete corporate product, it's very clear the creator behind it could care less about the actual quality due to the numerous amount of bugs and (potential) softlocks throughout the few rooms it has. Also ridiculously unbalanced with a cruelly deceiving difficulty scale, the last few rooms give you 0 reason to sit through them especially with how poorly designed the gameplay is to begin with. Concept feels like a partition video idea, probably deliberately so, and the rest of the visual/thematic execution is just as fruitless as youd expect. Link related
Hopelessly mediocre level that fails in pretty much all ways imaginable, my experience with this wasnt even as bad as much as I loathe its entire concept. For starters it's a complete ripoff of how to platformer, except that it doesnt have any sort of meaningful progression or humour and turned everything about what made the other level any special to begin with into some boring and tedious room based nonsense. Some of the rooms are PURPOSEFULLY designed to just waste as much time as they can, solely to piss you off and giving the player no room for doubt that theyre better off quitting the level entirely. The designs are atrocious, some of split's most generic and bland looking garbage with only 5 different style changes over the entire course of the level, it's just 500 rooms of brute forced gameplay with never a single interesting thing happening. Genuinely embarrassing how this got rated
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sorry about this gang