Junior Member
Gut wrenching hollowness, messy and beautiful emotion, tough and monotonous stretches of time, moments of collection and lucidity, moments of unforgiving disassociations and chaos, nerve-wracking new beginnings, and the end of things. The more I've seen this level, the more I fall in love with what it has to tell me. An unexpected passing of someone once close to me was revealed very impromptu and late one autumn. Unlike what would happen later to my elderly dog in the following weeks, their passing was completely unexpected; a gruesome freak accident caused by a force of nature that took zero remorse. Almost like viewing this art, I felt nothing at first, but then it hit me like a ton of bricks once I saw it for what it truly was.
This level doesn't attempt to portray death as inherently good or bad, and that's something I can respect as it is different for everyone's interpretation; it's usually both good and bad simultaneously. Another facet of this level's open ended design is the its ability to be holistically interpreted to fit multiple narratives. Feelings of dying, watching something else die, and the consequences of death are impossibly all summed up into a nearly 10 minute experience. Like the real concept we have come to understand, Death itself isn't exactly pretty, but it is powerful, crude, and an experience that grapples with life itself. Memento mori.
Sleek designs, amazing song representation, amazing color picks... this level was very ahead of its time. Can square up with levels of today and look just as good or better.
This is the last gd level I have shown someone outside the community, it's just that good. Gameplay is awkward in a few spots, but it is extremely entertaining to watch.
This level does almost everything right, and I mean it. Song representation, level design progression, gameplay innovations and consistency, theming, naming... let's just say there was a reason why people leaked this, and wanted to know everything about it.
Well balanced, beautiful and diverse decoration from the time's most talented designers, what more could you ask for?
Truly a one hit wonder and something to cherish. It's a shame that it breaks with every update.
One of my favorite projects to be released. I'm a huge fan of the constant high energy this level has, and it executes a hellish dread that few other similar levels do.
One of funnygame/caustic's best. Everything is done perfectly for the time, and it still holds up today really well.
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sorry about this gang