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OFFLINE Last seen
last week
Time spent online:
1 day, 25 minutes

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Difficulty
0100
Overall
44
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
4/10
OVERALL
5/10
VISUALS
3/10
GAMEPLAY

I first heard about this in wimptastic's plays of the week video, and when I tried this myself, it was beyond the difficulty of any gameplay I could imagine beatable. In retrospect, bo hack buffdated the level and the community sucked at spam, and now it isn't so bad (aside from those 2 shitty 0 opacity spikes).

-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
3/10
GAMEPLAY

Did you know?

-/100
DIFFICULTY
4/10
OVERALL
1/10
VISUALS
7/10
GAMEPLAY

A Migueword-approved high life buff, this level garnered infamy for being a potential top 5 demon, and having strange and creative methods of artificially increasing the difficulty. Krmal tried to cancel this multiple times, then decided to make it the community's best April Fool's joke for the next several years, finally beating it when hype died down for it. The only reason I decided to give it a 1 over a 0 for visuals (completely borrowed from high life) are the occasional joke or buff that alters them just enough to scoot by being worthless.

-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
4/10
GAMEPLAY

The gameplay is ok, but some things are awkward, and the entire thing is not exciting or rewarding to play in the slightest. Some parts like the beginning have good deco, but the quality declines further into the level. Idk if it's a personal thing, but I really hate subwoofer's flat and detail-less artstyle. I'd call it like a collage or plastic, but those have at least a square angstrom of texture and shading. It's not my thing, but there's definitely worse out there.

-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
4/10
GAMEPLAY

This level really screams fire. I can't think of a more firey level than Outer Space when I think about fire.

-/100
DIFFICULTY
4/10
OVERALL
5/10
VISUALS
3/10
GAMEPLAY

Mediocre level with subpar gameplay. Not much to say about this aside from that you can tell that Dorami verified this.

-/100
DIFFICULTY
4/10
OVERALL
7/10
VISUALS
2/10
GAMEPLAY

WARNING: Skulls are BANNED in Korea; BE WARNED

Signs 2 scary 5 me

-/100
DIFFICULTY
4/10
OVERALL
6/10
VISUALS
3/10
GAMEPLAY

At the summit of the "coworker level" genre. This is, sure, a good level that's as eye catching as the revenue it generates, but the idea that it expresses isn't super deep. It's visually stunning, but the parts don't blend together into the theme super well as it looks like every idea that's expressed is only generated for shock value. The problem with that is that such shock wears off, and then just becomes unexciting on subsequent watches. You can't really do much better for remaking stereo madness on a time limit though.

-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
4/10
GAMEPLAY

Take a breath

-/100
DIFFICULTY
4/10
OVERALL
2/10
VISUALS
6/10
GAMEPLAY

Aside from the middle, the decoration is subpar and unoriginal at best; brings nothing new to the table. Gameplay is fair and very skill based, but it can get boring playing from 0 and dying to 24, 49, or 66 repeatedly.

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sorry about this gang