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OFFLINE Last seen
last week
Time spent online:
1 day, 25 minutes

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Difficulty
0100
Overall
55
Visuals
010
Gameplay
010

Reviews

Created Date
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-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY

The decoration is nothing special, but sometimes gets interesting. Gameplay is fair but takes a while for difficulty to kick in which can make playing it annoying at times.

-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
4/10
GAMEPLAY

I helped with this level, but will try to leave any bias I have for the time being. The colors and design in the level don't really progress well, but I love the atmosphere, movement and shading this level has. Some ideas such as the monster devouring the player as an alternative to fade-to-black, and the snappy ship gameplay from 43-56%, are brilliantly executed. Otherwise, the level's wave gameplay and 56-100 really hold back what it could be as a level, as the nerfs stick out quite sorely imo. Sure, you're supposedly on the surface of a red giant star, but I feel like there's ways to make red and black stand out like in bloodlust or in death moon. Overall, 10/10 my name's in the endscreen of a top 1 demon.

-/100
DIFFICULTY
5/10
OVERALL
7/10
VISUALS
4/10
GAMEPLAY

The Devon and etzer really miss in this level for gameplay. Some part's decoration is really great (manix, nasgub, vlacc), while others are just mediocre or awful (etzer).

-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY

Honestly, I don't really care for this. I do like some experimentation done here, but a lot of things just don't work to me. That being said, fuck cancer; rest in peace.

-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
6/10
GAMEPLAY

As many nerf gun jokes as people make, TrusTa undoubtably changed how level verifications were dealt with for the better. The predrop still has the levels hardest parts by a good amount (sparing michigun), and the level's decoration is fairly consistent, but is lacking in some places. Luneth's part clearly has errors that remained unfixed for the entire verification process.

-/100
DIFFICULTY
5/10
OVERALL
2/10
VISUALS
7/10
GAMEPLAY

Shockingly good gameplay of this difficulty for something made before 2.1. The deco was made by danmaster himself rather than just being a cut and paste, so I don't want to drop my score to 0 because of this. It also created some funny timings on accident, like a ypos-align frame perfect.

-/100
DIFFICULTY
5/10
OVERALL
4/10
VISUALS
6/10
GAMEPLAY

It's alright I guess. Modern doesn't go well with hell theming and many parts stick out sorely.

-/100
DIFFICULTY
5/10
OVERALL
8/10
VISUALS
3/10
GAMEPLAY

Serponge and Funnygame remade a remake correctly, they actually added new things that made the level worth appreciating. One thing I disliked was the blatant theft of this from the person who agreed to verify and the decision to add free coins and make it easier than mefewe's original version.

-/100
DIFFICULTY
5/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Sickening delusion and obsession visualized. I can appreciate it for what it is, and love the progression, colors, and gameplay, but hate its MO with fury.

-/100
DIFFICULTY
5/10
OVERALL
6/10
VISUALS
5/10
GAMEPLAY

Roadkiller made many good decoration and design choices for the level, and made generally good gameplay, but the gameplay specifically at 40% is horrid and ruins an otherwise inoffensive level.

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sorry about this gang