Junior Member
I actually really like the visual changes CDMusic and his team did. They polished up the theming and respected the original vision of the creators. The old one does have better legacy and history, but this version is good in its own right.
Iconic. Not great, but iconic.
I really like the messy core style and the background (that you can remove with Low Difficulty Mode) that Azuler made. The gameplay is fairly unforgiving but gets consistent. The first ball is really satisfying to pull off once you learn it.
A generally good level for the time. Gameplay is fair and consistent save for the spams, but aren't too bad once you get them down. It's not anything special aside from that, and that it's the first level of a long line of remakes and spin-offs.
This level is alright. I like the color contrast nautilus uses in his visuals as it makes the level pop out at you and feel like the exaggeration of clubstep it's supposed to be. Gameplay has a couple no-nos like bad transitions and blind jumps, but are easy enough to circumvent with good playtime. A personal favorite, even if it's not perfect (and it's not because of my history with it).
Fun level. Nearly as bad as you can get for deco (basic, AND unoriginal), but the joke works well and the gameplay is unorthodox, yet enjoyable .
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang