Junior Member
This level speaks to me in a way I can't really describe.
Call the creator itzdolphy, because $1000 was robbed from this person. The gameplay is inoffensive, boring, and unexciting, but the worldbuilding and visuals are of extremely high quality. The only thing keeping it from perfect for me is that the style of ancient Roman and renneisance just really doesn't do it for me. Could easily be someone else's best level of recent times.
Shitty impossible gameplay expressed at its best. The peak of what makes these enjoyable to watch, and hilariously unrealistic.
Lunaria was so ahead of her time. Great colors and amazing design choices throughout.
This level is so close to the perfect-looking challenge to me. It lacks the moving objects IoH has in its drop, but builds atmosphere in the predrop like few levels I have seen. This level really feels unfinished as it hasn't changed since the final preview video, yet it continues to excite and inspire me.
Cathedral copypasta
Grandiose, larger than life, messy, and beautiful. Unfiltered energy and chaos.
I love that this level portrays cosmic horror so well. It's a genre that's fairly rare and hard to pull off, so it's already impressive that it does that effectively. Great storytelling, and very unique and esoteric ideas presented here.
This was extremely fun to beat, and had very engaging gameplay. The level is also well balanced, and very visually pleasing. Something to be cherished!
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sorry about this gang